| Rank |
Coaster |
Designer |
Realism |
Technical |
Difficulty |
Smooth |
Pacing/Fun |
Supports |
Subtotal |
Bonus |
Total |
The Good |
The Needs Work |
| First |
The Eagle |
IOASpiderman |
10 |
9 |
9 |
10 |
10 |
9.5 |
  |
  |
96 |
Wow!!! Great job! |
Slight wiggle off the top of the lift cost you a bit of Techincal score. |
| Second |
Sudden Raptor |
Jaynen |
10 |
9 |
8 |
10 |
9 |
10 |
  |
  |
93 |
Perfect job of doing an old school Arrow looper. |
Only slight flaw was that the trains stop covering the final 2 brake segments, causing the 3rd train to stop on the block brake in an e-stop. |
| Third T |
Assassinator |
robocoasterdude |
9 |
10 |
8.5 |
8 |
7.5 |
10 |
  |
  |
88 |
Very good coaster. |
Seemed a bit stiff and not totally smooth, a few lagging slow parts. |
| Third T |
Firebird |
Troz |
9 |
10 |
8 |
9.5 |
8 |
8 |
  |
  |
88 |
Good coaster. |
Some support structures looked a bit iffy, had slow moments. |
| Third T |
The Big Pointer |
giorgio |
9 |
10 |
7 |
9 |
9 |
9 |
  |
  |
88 |
Very nice job. |
Not particularly difficult layout, but then hypers never really are. |
| 4th T |
Black Thunder |
Bob Hellyer |
8 |
8 |
8 |
7 |
8.5 |
8 |
  |
  |
79 |
Good job, pretty smooth and very B&Mish. |
Had some rough spots. |
| 4th T |
DisOrient Express |
Coasterbp |
8.5 |
8.5 |
6 |
8.5 |
8 |
8 |
  |
  |
79 |
Good, smooth coaster. |
Being so big and spread out it is hard t award many difficulty points. |
| 5th |
Terror Flight |
SFoTFreeek |
7.5 |
6 |
8.5 |
8 |
9 |
8 |
  |
  |
78 |
Pretty good coaster. |
Most of the brakes didn't really do anything, LIMs should not turn, could have been smoother after the first block brake. |
| 6th |
Deedlit-High Elf |
Dark Luke |
6.5 |
10 |
8 |
5.5 |
7.5 |
8.5 |
  |
  |
77 |
Not bad, good technical stuff. |
Needed to be much smoother and more fluid with better transitions. |
| 7th |
Hulk's Revenge |
TopGun77 |
8 |
7 |
6 |
7 |
9 |
8 |
  |
  |
75 |
Decent effort at an intamin hyper coaster. |
Could have been smoother, pretty simple layout. |
| 8th |
Rouge |
Coaster indavidual |
7 |
6 |
8 |
7 |
7.5 |
9 |
  |
  |
74 |
Very B&Mish, not bad. |
Kinda rough and unrealistic in many spots, could be more fluid, brakes needed to be straight. |
| 9th |
Zero G |
Zero G |
8 |
5 |
6.5 |
7.5 |
8 |
9 |
  |
  |
73 |
Pretty good coaster, nice use of Buster's Prefab. |
If e-stopped trains can crash if it doesn't stop on the lift, some of the non prefabbed rolls could have been smoother. |
| 10th T |
Boilermaker |
Atrace |
7 |
7 |
5 |
6.5 |
7 |
8 |
  |
  |
68 |
Decent job, nice intamin hyper style. |
Could be smoother, very simple layout, brakes should be straight. |
| 10th T |
Elervation |
Thunder001 |
5 |
7 |
8 |
6 |
7.5 |
7.5 |
  |
  |
68 |
Unusual inversions. |
Unrealistic inversions, needed to be smoother, brakes should be straight. |
| 11th |
Virus |
Coaster_Nick |
6 |
5 |
7.5 |
5 |
7 |
8 |
  |
  |
64 |
Not bad, interesting collapsed support theming. |
Needed to be much smoother, train can't restart after being stopped on block brake, some sections unrealistically fast. |
| 12th |
Flamer |
abg1788 |
6 |
8 |
4 |
6 |
7 |
7 |
  |
  |
63 |
Not bad, very tall coaster. |
10 positive Gs a bit much, the station doesn't need to be quite so big, kind of boring and simple layout. |
| 13th |
Wrath of the Owl |
SpongeBob |
7 |
8 |
5 |
6 |
4 |
6 |
  |
  |
60 |
Started out fairly promising. |
Where's the rest of the coaster? Brake should be straight. |
| 14th |
Saturn |
CoaterFan4Life |
7 |
2 |
6 |
6 |
4 |
6 |
  |
  |
52 |
Nice little dome structure in final helix. |
Loses momentum quickly, boring in the end, if e-stopped train won't finish the layout, could be smoother. |
| 15th |
Blue Wonder |
coasterboaster |
3 |
4 |
5 |
8 |
3 |
4 |
  |
  |
45 |
It's smooth.. |
Horribly unrealistic design and supports, went on for way too long. |
| Disqualified |
Coaster |
Designer |
Realism |
Technical |
Difficulty |
Smooth |
Pacing/Fun |
Supports |
Subtotal |
Bonus |
Total |
The Good |
The Needs Work |
| DQ |
Hyper-Tension |
ACEofCOASTERS |
8.5 |
7 |
9 |
8.5 |
9 |
7 |
  |
  |
DQ, 82 |
Nice twisted, complex layout. |
DQed for hitting track, some supports not very realistic. |
| DQ |
Enigma |
DeKalb |
9 |
4 |
7.5 |
7 |
8 |
8 |
  |
  |
DQ, 73 |
Not a bad first entry, pretty realistic. |
Needed to be smoother, brakes should be flat and angled downhill, DQed for hitting track. |
| DQ |
Gun Slingers |
Raptordude |
7 |
5 |
8 |
5 |
7 |
7 |
  |
  |
DQ, 65 |
Typical B&M inverted, Alpengiest mixed with Raptor. |
Rough transitions, DQed for hitting multiple supports. |
| DQ |
Mad Hatter |
Enochain24 |
5 |
2 |
7 |
3.5 |
6 |
6.5 |
  |
  |
DQ, 50 |
Moderatly difficult twisted layout. |
DQed for hitting a support, very rough, 12 positive gs are not realistic, brakes should be straight. |