| Rank |
Coaster |
Designer |
Realism |
Technical |
Difficulty |
Smooth |
Pacing/Fun |
Supports |
Subtotal |
Bonus |
Total |
The Good |
The Needs Work |
| First |
Perilous Palette |
Troz |
9.5 |
10 |
9 |
10 |
9.5 |
10 |
97 |
10 |
107 |
Great job as usual. |
Color selection…it's bad enough that a national theme park thought these looked good together. |
| Second |
Zen |
Jaynen |
10 |
7 |
8.5 |
10 |
10 |
10 |
93 |
10 |
103 |
Very good coaster! |
Final main brake run is not inclined, trim brake after launch not straight. |
| Third |
Lifeline |
Coasterbp |
8 |
9 |
8 |
10 |
8.5 |
10 |
89 |
10 |
99 |
Very good coaster! |
Would have been better only running 2 trains. Having one sit on brakes before launching is boring. |
| 4th |
California Ride |
coaster_fanatic_kid |
10 |
8.5 |
7 |
9 |
8 |
10 |
88 |
10 |
98 |
Very good coaster! |
Starts to lag near the end. Second train stopped on block brake until the first train entered the station. |
| 5th |
Emergent |
birderboy |
9 |
9 |
7 |
9 |
7 |
9 |
83 |
10 |
93 |
Very smooth, good coaster. |
Not that difficult, got a bit slow at the end. |
| 6th |
Heat |
Distortion |
7.5 |
8.5 |
8.5 |
8 |
8 |
9 |
82.5 |
10 |
92.5 |
Good coaster, interesting layout, solid effort. |
Some spots had excessive positive g's. |
| 7th |
Psycotron |
robocoasterdude |
8.5 |
10 |
6.5 |
7.5 |
7 |
9.5 |
82 |
10 |
92 |
Nice coaster. |
Kinda simple and not terribly interesting, heatlines and corkscrews a bit abrupt. |
| 8th T |
Particle Accelerator |
Coaster indavidual |
6 |
9.5 |
8.5 |
8 |
8 |
8 |
80 |
10 |
90 |
Good coaster, pretty smooth. |
Banking wasn't quite accurate everywhere, overall turns should be more rounded and have a more fluid feel. |
| 8th T |
The Tortoise |
IOASpiderman |
9 |
9 |
8 |
10 |
8 |
10 |
90 |
  |
90 |
Awesome job, smooth ride, nice 2 stage launch. |
Got a little slow at the end, some helices got a bit repetitive. |
| 9th |
Terminator |
Bob Hellyer |
8 |
5 |
8 |
7 |
8.5 |
10 |
76 |
10 |
86 |
Good coaster all around. |
Only one train dispatches, sometimes train didn't make it. Could be smoother. |
| 10th |
Furious Eclipse |
coasterboaster |
8 |
4 |
7 |
8.5 |
8.5 |
6 |
70 |
10 |
80 |
Up until the end very smooth and well made. |
Gets a bit bumpy near the end, brakes and LIMs should be straight, supports too sparse. |
| 11th |
Silver Streak |
FScottS |
9 |
4 |
8 |
8 |
8 |
9 |
77 |
  |
77 |
Innovative way of squashing a boomerang on it's side. |
E-stopping a train on the second block brake results in a crash. |
| 12th |
Terminal Tantrum |
Thunder001 |
5 |
7 |
7 |
5 |
6 |
9 |
65 |
10 |
75 |
Impressive job of fitting a cobra roll under 50 feet. |
Lots of underbanked track produced 3+ lateral gs, not that smooth, not that difficult. |
| 13th T |
Blastorama |
SFoTFreeek |
4 |
8.5 |
5 |
7 |
6 |
8 |
64 |
10 |
74 |
Nice double heartline. |
Most of the coaster is taken way to fast to be realistic, very simple repetitive layout. |
| 13th T |
Speed Demon |
cedar_point_lover |
8 |
2 |
6 |
9 |
7 |
6.5 |
64 |
10 |
74 |
Very fast, nice and smooth. |
Brakes and lims must all be straight, kinda runs out of steam at the end. E-stop after launch causes rollback. |
| 14th |
The Jet |
CoasterKid22 |
3 |
6 |
9 |
4 |
5 |
9 |
60 |
10 |
70 |
Nice complicated, playful layout. |
Inversions all horribly unrealistic and too fast, then most of the layout is slow. |
| 15th |
Mag Lev |
Rider |
5 |
9 |
5 |
4 |
4 |
8 |
58 |
10 |
68 |
Pretty good techincally, supports were okay. |
Very simple, very rough, not fluid, bad pacing. |
| 16th |
Alley Blast |
neocoder |
3 |
10 |
5 |
8 |
5 |
9 |
67 |
  |
67 |
Quite smooth. |
Long wait before launch boring, very unrealistic first rollover, simple kinda boring layout. |
| 17th |
The Grass Hopper |
TDMAMBA |
7 |
6 |
7 |
5 |
6 |
7.5 |
64 |
  |
64 |
Moderately difficult, not bad. |
Could be smoother, bad techincal with the second train stopping on the block brakes. |
| Disqualified |
Coaster |
Designer |
Realism |
Technical |
Difficulty |
Smooth |
Pacing/Fun |
Supports |
Subtotal |
Bonus |
Total |
The Good |
The Needs Work |
| DQ |
Brain Ejector |
Gustavo |
8 |
8.5 |
6 |
9 |
7.5 |
7 |
77 |
10 |
DQ, 87 |
Very smooth, nice job. |
Overbanks were unrealistic and not inversions, DQed for track passing through supports (2nd overbank). |
| DQ |
Mini Looper |
giorgio |
9 |
8.5 |
8 |
7.5 |
7 |
8 |
80 |
  |
DQ, 80 |
Pretty good little coaster. |
DQed for being too tall, and for not reaching the required speed. Could have been a bit smoother. |
| DQ |
Juiced |
abg1788 |
9 |
7 |
5 |
6 |
6.5 |
8 |
69 |
10 |
DQ, 79 |
Pretty realistic design. |
DQed for not running the required 2 trains, not very difficult or too imaginative. |
| DQ |
Alpha Ride |
coasterdude3001 |
7 |
9 |
8.5 |
6 |
8 |
8.5 |
78 |
  |
DQ, 78 |
Speedy ride, good idea for the modified overbanked cutback. |
DQed for being too tall, transitions from segment to segment not very smooth. |
| DQ |
Geez |
Hotshot464 |
5 |
5 |
10 |
4 |
6 |
6 |
60 |
10 |
DQ, 70 |
Insanely difficult and compact coaster. |
Not smooth, unrealistic. DQed for hitting a support. |
| DQ |
Extreme G |
Playa Brain |
5 |
9 |
9 |
4 |
6 |
8 |
68 |
  |
DQ, 68 |
Complex layout. |
DQed for not launching to at least 75mph, very rough. |
| DQ |
Flame of the Dragon |
SteelScorcher1 |
6 |
3 |
4 |
5 |
6.5 |
7 |
53 |
10 |
DQ, 63 |
Nice tunneled heartline. |
DQed for hitting a support, lots of unbanked turns, simple layout, brakes and LIMs not straight. |
| DQ |
Speedy |
jandrea |
6 |
6 |
7 |
4 |
5 |
7 |
58 |
  |
DQ, 58 |
Heartline was pretty good. |
Lots of unrealistic and rough sections. DQed for hitting supports. |
| DQ |
Twister |
Coaster_Nick |
3 |
7 |
8 |
4 |
3 |
4 |
48 |
10 |
DQ, 58 |
Good difficult layout. |
WAY too fast (75mph launch into a 50 foot half loop???), DQed for hitting supports, unrealistic. |
| DQ |
All Hallows |
Enochain24 |
6 |
4 |
7 |
4 |
7 |
6 |
57 |
  |
DQ, 57 |
Moderately well paced ride. |
Brakes need to be straight, DQed for hitting track in the loop. |